Over 92% of cyberbullying victims
suffer anxiety and lack of self-esteem

Fighting cyberbullying through mobile technologies


Cyberbullying is a growing problem at global scale, being considered by the United Nations a serious manifestation of online violence. Although the number varies accordingly to each country, a large number of children and teenagers affirm to worry about it. Cyberbullying can take many forms like mockery, insults, rumours or threats, the revealing and sharing of private data or tricked photographs, and impersonation. Like bullying, it is also the result of destructive group dynamics, where low levels of tolerance and limited acceptance of diversity can be encountered. Cyberbullying can have serious and lasting consequences on its victims, in part due to its ability to spread regardless of time and geographic boundaries. Mobile technologies need to be for these reasons at the centre of prevention, awareness and reduction of the existing levels of cyberbullying and protection and support for its victims.

The challenge


There is no shared definition for cyberbullying at European level. Nonetheless, it is generally accepted that it consists of repeated verbal and psychological harassment and happens through the use of electronic and digital means. Intentionality and repetition are always present, done with the intention of causing harm, often in a repetitive way and with an imbalance of power between victims and perpetrators. Those that perpetuate attacks are supported by a sense of impunity, anonymity and lack of accountability, as they have the ability to easily reach an endless audience with no geographic and time boundaries.

The devastating impact of cyberbullying for its victims is recognised by the United Nations, which understands it as a serious manifestation of online violence. Cyberbullying affects a large percentage of children and teenagers and studies show that this number has grown year on year as the usage of mobile phones increases among younger children. Its consequences can be devastating and lifelong for the victims and families, but also to the school communities that do not tackle problems as soon as they emerge. Cyberbullying often leads to a lowering self-esteem, increasing depression and feelings of powerlessness and in many cases, its incidences are underestimated and undervalued by its victims, making them harder to address from the beginning.

This challenge seeks innovative solutions, approaches and projects that have a digital or mobile base and which can prevent, raise awareness, offer support, promote reporting of incidents and help perpetrators to understand the effects of their behaviour. Solutions that include multiple stakeholders like parents, teachers and children and teenagers and that favor prevention over punition are welcome. They can be or include educational materials and tools accessible online; peer-advocacy sessions and projects; teenagers as active agents; filters and reporting tools; among others.


  • More details
More details

Why it matters


Cyberbullying is a global issue. In a study carried by Microsoft, China emerged as by far the country where more children suffered from these threats (around 70%). It was followed by Singapore (58%), India (53%) and Argentina (52%).

The Cyberbullying Research Center in the United States has found that about 28% of teenager students have experienced cyberbullying while 10% admit to have done cyberbullying to others.

In Spain, up to 81% of children between 8 and 17 years admit to be worried about cyberbullying and 19% admit to harass or have harassed someone online. One in each seven students in Catalonia say to have been harassed in school.

The easy access to the victims through mobile technologies, mean that 71,8% of them suffer cyberbullying every day for a significant extension of time, between a month and a year for 40,7% of them and for more than a year for 38,1% of them. Over 92% of cyberbullying victims are left with psychological issues like anxiety and lack of self-esteem.

A 2014 poll done across Europe showed that 55% of children victims of cyberbullying became depressed as a result of it, 38% considered suicide, and 35% considered harming themselves. In addition to this, 80% of cyberbullying victims are also victims of traditional bullying. The most critical age for both genders is between 13 and 14 years old across most of the European countries.

In Spain, 97% of teenagers between 14 and 17 years old use social media every day and those over 15 years old spend more than two and half hours online every day. Hyperconnected teens, like those who spend more than 3 hours every day online, are 110% more likely to be a victim of cyberbullying, compared to those who do not spend as much time on social networks.

Mobile phone is the tool used most of the time to harass others, being WhatsApp mentioned as the application used in 81% of cases in Spain to carry cyberbullying. Mobile phone cameras are also very problematic. As much as 10% of students feel threatened, embarrassed or uncomfortable by a photo taken of them using a mobile phone camera, as they have little control on how it will be used.


Ambassadors


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Share this challenge



Winners


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winner

SafeToNet

We are all at risk from abuse and aggression on the social web. Young adults and children are particularly vulnerable to sexual extortion, cyberbullying and unintentional exposure to horrific graphic imagery. SafeToNet is a ground-breaking technology that uses AI to automatically identify and block harmful messages and content before it is seen and the damage is done.

winner

DAS Insurance

Proofup app is a tool for early detection and intervention in case of cyberbullying or grooming. It enables minors to record online harassment. Proofup is not a parental control app; the kids are the ones who choose whether or not to share the content with their parents.
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Finalists


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bosco

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b-resol

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CyberSmarties

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DAS Insurance


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Safe Lagoon

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SafeToNet

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Two Hat Security

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ZeroAcoso


Semi Finalists


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bosco

Bosco is a parental control app available to protect your child. The Bosco App’s aim is to actively draw
parents’ attention toward their child, right when their involvement is needed. Bosco detects a wide range of alarming situations – and sends intelligent notifications right to the parent’s device.
Country: Israel
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b-resol

b-resol is a mobile app designed to give voice not only to the victims but also to the witnesses of bullying. Any student, at any time, can warn of any given conflict between students at the school, with a single click, providing information when it comes to treating and preventing bullying and cyberbullying in schools.
Country: Spain
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CyberSmarties

Cybersmarties has developed behavioural technology
to prevent cyber-bullying and educate future generations of internet users
in positive online behaviour
through its locked down,
fully monitored social network for primary school children.
Country: Ireland
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DAS Insurance

Proofup app is a tool for early detection and intervention in case of cyberbullying or grooming. It enables minors to record online harassment. Proofup is not a parental control app; the kids are the ones who choose whether or not to share the content with their parents.
Country: Spain

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Keepers

Keepers monitors children’s text messages on all social media platforms simultaneously and protects them from the dangers of cyberbullying. Keepers tracks suspicious & abusive content messages on children’s smartphones and social media platforms (Facebook, WhatsApp, SnapChat, Instagram and etc..), alerting parents in real-time if their child is being threatened.
Country: Israel
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Nesplora

Monité is a system of prevention and intervention of bullying and cyberbullying. This system aims to work the development of different skills through video games in virtual reality. After playing with the video game, with the support guides, different aspects that appear in it will be worked. Monité consists of 4 phases, in which different aspects of school bullying are worked.
Country: Spain
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No Bullying

No Bullying app is already
available on Apple Store
and Google Play in a
beta version. The solution works through texts,
videos, and gamification
about cyberbullying and
also a cyberbullying complaints channel checking. All these topics are inside the app, and the user
has full access, except to
the complaints channel checking.
Country: Brazil
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Qustodio

Qustodio offers extended device usage reporting as well as superior but easy to use tools to manage devices and ensure a safer more productive experience. Our objective as a company is to make access to internet a positive and safe experience for schools, parents and kids. With Qustodio devices and internet can be used more safely by kids with less stress and work for schools and parents.
Country: Spain

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Safe Lagoon

Safe Lagoon is an app that provides families with
the tools to develop healthy online habits, cultivates resilience
in children and empowers them against cyberbullying.
Working in concert with its machine learning cloud platform,
Safe Lagoon gives actionable suggestions to children and notifies parents and caregivers of behavior that may need attention.
Country: Canada
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SafeToNet

We are all at risk from abuse and aggression on the social web. Young adults and children are particularly vulnerable to sexual extortion, cyberbullying and unintentional exposure to horrific graphic imagery. SafeToNet is a ground-breaking technology that uses AI to automatically identify and block harmful messages and content before it is seen and the damage is done.
Country: United Kingdom
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Speak UP!

With Speak UP! we provide a unique solution that consists of three tools: Our Speak UP! mobile app offers students of all ages a way to quickly and anonymously report any type of bullying or dangerous behaviours to their school or university. Stand UP! is our stage for young people to express their ideas and share them with other young people. Learn UP! is a digital education platform.
Country: Sweden
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STOPit

Our platform consists of
a mobile and web based app that promotes reporting by individuals, which reports are then sent in real time to our back-end case management system where the administration can view the report and evidence. This gives the institution the ability to rectify and mitigate any issues that are brought to their attention prior to things spiralling out of control.
Country: United States

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Surfie App

Our solution is available on
App Store and Google Play.
Besides cyberbullying prevention,
we also filter websites,
follow up on app usage,
track kid’s location
and allow parents to set up
geo-fences with check-in
and check-out alerts.
We provide instant push
and in-app notification to alert parents.
Country: Israel
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Talkyds

Talkyds is an instant messaging chat specific for boys and girls between the ages of 7 and 11, and it has the necessary parental controls so that they can learn to communicate in a completely safe environment while having fun. The operation for users is very similar to Whatsapp: they can send instant messages, photos and emoticons; video and audio are not allowed for security reasons.
Country: Spain
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Two Hat Security

For the last 5 years, we have been building systems that detect high-risk content for online games, social networks and messaging apps. Using the latest technology and advances in AI, we help online communities reach their full potential — and become spaces where everyone can share without fear of harassment or abuse.
Country: Canada
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ZeroAcoso

ZeroAcoso is a confidential communication channel for the students, so they can contact in a real-time and anonymized way with the person in charge within their own educational center. The professional can contrast the information received, make proactive observation to analyze the situation and choose the least invasive form of intervention for the rest of the students.
Country: Spain

FAQ’s


  • Who can participate?
  • Can I submit an idea?
  • Can I submit my solution in Spanish or Catalan?
  • Is there any funding available for the winning solution?
  • Who can I contact if I have any further questions?
Who can participate?
We accept submissions from local, national and international legal organizations. There is no size or geographical restriction.
Can I submit an idea?
You can submit the idea only in case its implementation can start immediately and it is ready to be piloted. You should provide as many details as possible in the submission form.
Can I submit my solution in Spanish or Catalan?
This is an international Call for Proposals and therefore we can only accept submissions in English. The selection of the winner will be done by our international Advisory Committee.
Is there any funding available for the winning solution?
Winning Proposal(s) will be supported through a 50/25/25 pilot funding model, meaning that d-LAB can cover up to 50% of the project budget previously agreed on case-by-case basis. The other two parts will be covered by the winning Proposal’s organisation and through sponsorship respectively. Project support is only available for activities and aspects directly related to the pilot implementation and it can never include man-hours, travelling and diet costs, permanent infrastructure, technological development and business development or pre-commercial activities. Please see our Terms & Conditions for detailed information about this Call for Proposals.
Who can I contact if I have any further questions?
You can write to the d-LAB team at clopes@mobileworldcapital.com. We will get back to you as soon as possible from 9.30am to 6.30pm CET from Monday to Friday.